Explore Engine & KingsCon

EE Updates I’ve been a bit slack lately with the blog, but here’s an update of what’s being done at the moment. Windows Runtime now loads projects Improved many aspects of scripting. I’ve been focusing on the scripting system lately. Making examples and Demos, these are not only useful for demonstrating the engine, but also […]

Explore Engine Source

Explore Engine is now Open Source. This just means that you can look at my changes and suggest your own 🙂 Possibly download the source and compile it yourself. If you’re following closely you could also see just what I’ve changed on the day-to-day. ExploreCode ExploreCode is the new Code Editor built specifically for integration […]